Grid (game engine)
A downloadable tool for Windows, macOS, Linux, and Android
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Grid is a game engine for Lua built by Planimeter.
It was designed for multiplayer-first game experiences.
Examples
Grid lets you jump straight into game logic.
Making a HUD element
class "gui.hudhealth" ( "gui.panel" ) local hudhealth = gui.hudhealth function hudhealth:draw() love.graphics.print( localplayer:getHealth() ) gui.panel.draw( self ) end
Making an entity
class "npc_monster" ( "npc" ) function npc_monster:npc_monster() npc.npc( self ) self:setSprite( "images/monster.png" ) end entities.linkToClassname( npc_monster, "npc_monster" )
Playing a sound from an entity
function npc_monster:onTakeDamage() npc.onTakeDamage( self ) self:emitSound( "sounds/cry.wav" ) end
Copyright © 2020 Planimeter. All rights reserved.
Status | Released |
Category | Tool |
Platforms | Windows, macOS, Linux, Android |
Publisher | Planimeter |
Rating | |
Author | Andrew McWatters |
Made with | LÖVE |
Tags | 2D, Game engine, LÖVE, Moddable, Pixel Art, Retro, sprites, Tilemap based tools |
License | MIT License |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller, Gamepad (any), Joystick, Touchscreen, Smartphone |
Accessibility | Configurable controls |
Multiplayer | Local multiplayer, Server-based networked multiplayer |
Links | Homepage, Source code |
Download
Download NowName your own price
Click download now to get access to the following files:
master.zip